Dungeons & Dragons: Rise of Heroes

Entering Ice Fang Caverns (Log 001)

Game Time - 01/09/01 - 6:00am

The day began after a much needed extended rest. After seeing, and battling, some the powerful creatures currently holed up in Ice Fang Caverns, the party couldn’t chance entering without their full power. The camp was set up on the forested ridge above the cavern entrance, giving Mardok an excellent position to observe the comings and goings below.

Just before setting out down the pathway, the barbarian stopped the party to point out something way up ahead, moving out of the far side of the forest below. A large humanoid with some kind of animal companion, but none of you were quite sure. Suddenly, Mardok whispered “They must be calling in all the heavy hitters… that’s a pretty famous troll warlord, Molrog, and his not so friendly dire wolf. I heard about him from a one armed man back at the castle. He never mentioned the blue skin.”

“Probably the same effect that turned the goblins” added Quinn. Kaeden started off down the trail, looking back to say “I’ll scout ahead, but we’ll move slow down into the valley.” The troll and his wolf were met at the entrance by some goblins, who were immediately eaten by the wolf. By the time the heroes arrived, the entrance was, not surprisingly, unguarded.

After navigating a 20 foot drop into the cave, the party encountered several ice hurlers and ice raiders, the same elemental creatures created by the white dragon. During the battle, a bright flash of light emanated from a natural cavern to the north. Several seconds later, the Spirit of Winter appeared from that direction, moving quickly towards the heroes.



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